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 */

package model.creature.monster.plugin;

import java.awt.Image;
import model.creature.monster.DefaultFullyFunctionalMonster;
import model.game.GameInterface;
import model.map.cell.Cell;
import model.utility.ImageUtility;

/**
 * A slow and weak monster that moves every 4 turns.
 */
public class Cow extends DefaultFullyFunctionalMonster {

  /**
   * Constructor
   */
  public Cow(GameInterface game, Cell cell) {
    super(game, cell);
  }

  @Override
  public int getSpeed() {
    return 4;
  }

  @Override
  public int getMaxHP() {
    return 50;
  }

  @Override
  public String getName() {
    return "Cow";
  }

  @Override
  public String getDescription() {
    return "Fat animal";
  }
  
  @Override
  public Image getImage() {
    return ImageUtility.loadImage("resources/pictures/cow/cow.png");
  }

  @Override
  public int getPower() {
    return 20;
  }

}
